![]() Which race you choose will ultimately have less impact in this regard, but Amazons ability to print extra resources by planting trees provides substantial advantages throughout a game. It’s Celestian Secret Tech, it pushes a very faction friendly strategy in general. All of these are doable with any Faction.Īs for your specific question of defensive+diplomacy+economy, the answer is not a race. ![]() Forming Alliances, activating Unifier, secret tech “doomsday” victories, even just owning a majority of the world. There’s a lot to answer here, but I will do what I can.įirst and foremost Planetfall actually offers a wide variety of non-combat victories. Can the Amazons' terraforming ensure I can use more land more efficiently? How does the Dvars' "production focus" translate into the game? Are the Oathbound powerful but lack growth? Or is the Vanguard as the seemingly most malleable faction a good choice because it's safer to pick a faction that is a jack-of-all-trades? But I think I lack the insight to assess how they actually play. I guess the choice is between Oathbound, Vanguard, Dvar and Amazons. So now I am wondering which faction would be best suited for gameplay focussed on economic expansion, diplomacy whenever possible and prefereably fewer, tankier units and a defensive playstyle. I know that's never been the primary focus of AoW, but I wanna give it a go either way because the game always just looked so rich. I'm more of a Grand Strategy player than a 4x player, always prefering to play focussing on economy, diplomacy and the grand picture, trying to beat the AI rather through rapid development, outperforming it industry-wise and enact a more civil kind of imperialism than war. With AoW4 on the horizon, I remembered Planetfall which I only played briefly quite a while ago, but had to put on the pile of shame due to real life demanding attention.
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